Game Intro
Sengoku Dynasty, published by Toplitz Productions, offers players the ultimate feudal Japan experience by combining open-world RPG, city-building, life simulation, and survival gameplay. Players can build villages, grow communities, and shape the world through strategic combat or economic progression. The game supports up to four players in cooperative multiplayer mode
Business Requirements
The client has requested comprehensive functional testing across both Single Player (SP) and 4-player co-op modes. The primary objective was to ensure a stable, immersive, and bug-free gameplay experience in all supported modes, with particular emphasis on the 4-player co-op functionality in preparation for the initial release.
Tested on
The QA engagement included a dedicated and scalable team structure:
1 QA Manager
1 QA Lead
7 QA Engineers
The team was responsible for full-cycle game testing, reporting, and improvement suggestions throughout the project lifecycle.
The QA team applied a targeted and methodical approach to test all critical areas of Sengoku Dynasty:
Core Testing Types
Full functional verification of the 4-player cooperative mode, including connectivity, synchronization, and shared gameplay mechanics.
Unscripted testing sessions to uncover hidden issues and edge cases across various gameplay scenarios.
Assessment of system performance, including FPS stability, loading times, and responsiveness during both solo and co-op play.
Platform certification testing was conducted on PlayStation 5, Xbox Series X|S, and Windows GDK to ensure alignment with technical requirements, TRCs/XRs, and platform-specific guidelines.
Character Editor
Region Unlocking
Special Project Creation
Story and Quests
Village Building and Management
Crafting System
Farming System
Legend Progression
Dynasty Progression
End-to-end testing of in-game marriage functionality.
Testing combat flow, objectives, and victory conditions.
Verification of enemy behavior, pathfinding, and reaction logic.
UI consistency, control mapping, and player interaction flow.
New bugs were actively discovered, documented with reproduction steps and severity classification, and reported in Jira to support timely resolution by the development team.
Through a highly structured and collaborative QA process, the team delivered the following outcomes:
133 bugs were identified and resolved, significantly improving the quality and stability of all tested features.
Key systems were refined based on QA feedback, resulting in a more polished and engaging player experience.
QA testers proactively proposed gameplay and system improvements that were integrated by developers, leading to deeper feature refinement.
The comprehensive testing strategy enabled the delivery of a high-quality release, with minimal post-launch issues and strong community reception.
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