
Game Intro
Kristala is a dark fantasy ARPG featuring challenging Souls-like combat, fluid parkour, and deep exploration. Players navigate a perilous world filled with secrets, mastering both combat and movement mechanics.
Business Requirements
The client needed quick but effective QA cycles to ensure that the Early Access version was playable, stable, and engaging, even with limited internal QA resources.
Platform
QA Team: 2 specialists
Purpose: Small test rounds to verify the game’s readiness for upcoming Early Access releases—first on Steam, followed by consoles
Verification of core mechanics including combat, parkour, and exploration systems
Ensuring menus, HUD, and in-game notifications were clear and responsive
Testing across PC, PlayStation, and Xbox for performance and input consistency
Re-checking previously tested features after fixes or minor updates

Unstructured gameplay sessions to detect edge-case bugs and gameplay issues

Supported the Early Access launch with stable builds and minimal critical issues.
Helped maintain a consistent player experience across PC, PlayStation, and Xbox.
Contributed to Kristala’s Mostly Positive Steam reviews (78%) despite limited release resources.
Provided the small development team with clear, actionable insights for future updates.



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