How to Create a Game Testing Checklist for Indie Developers

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17 Oct 2025

updated October 20, 2025

When you’re an indie developer working with limited time and budget, having a structured QA process can make or break your game. A well-designed checklist helps you catch issues before they reach players — saving both reputation and revenue. And if you’ve ever worked with professional game testing services, you already know how a systematic approach to QA can prevent chaos and missed deadlines.

In this article, we’ll break down the essential steps of building a practical game testing checklist, explain why it’s vital for indie projects, and share a ready-to-use example you can adapt for your own game.

Why a Checklist Matters More Than You Think

For many indie studios, testing happens “when there’s time.” That’s risky. Without a proper checklist, bugs slip through, key features go untested, and regressions appear right before launch. A structured checklist keeps testing consistent, transparent, and traceable — even if you’re a one-person team.

Here’s what it does for you:

  • Consistency: ensures you always test the same areas, no matter how many updates you release.
  • Awareness: highlights what’s been covered and what hasn’t.
  • Transparency: if you work with others, everyone understands what’s already tested.
  • Error prevention: reduces “we forgot to check that” moments.

In short, a game testing checklist keeps your QA process organized — something crucial when you’re juggling multiple roles as an indie developer.

Checklist Structure: Core Categories

Below is a simple yet effective checklist structure you can follow. Not every section applies to every game, but it gives you a clear foundation to build upon.

CategoryWhat to Test
1. Setup / EnvironmentInstallation, startup, settings
2. Functional TestingCore gameplay, interactions, features
3. UX / UINavigation, accessibility, ease of use
4. Graphics / Audio / VFXRendering, textures, sound sync
5. Performance / StabilityFPS, crashes, memory leaks
6. Localization / TextTranslations, fonts, text clipping
7. CompatibilityPlatforms, screen resolutions, hardware
8. Regression TestingRe-testing after bug fixes
9. Release ReadinessCompliance with store/platform rules

Key Points to Include in Each Section

1. Setup / Environment

  • Verify clean installation and uninstallation (no leftover files).
  • Test startup across different system configurations.
  • Check graphics and audio settings at all quality levels.
  • Ensure save folders and configs are correctly created.

2. Functional Testing

  • Test all player actions: movement, interaction, combat, inventory, etc.
  • Validate object collisions — no clipping through walls or terrain.
  • Check transitions between levels or zones.
  • Confirm that saving/loading works properly.
  • Test edge cases — can the player “break” the game by doing unexpected things?

3. UX / UI

  • Verify menus, navigation, and button highlights.
  • Test responsiveness across resolutions and aspect ratios.
  • Make sure tooltips and prompts are intuitive.
  • Confirm that error messages appear when needed.
  • Ensure that keyboard/controller navigation is smooth.

4. Graphics / Audio / Visuals

  • Check textures for blurriness or missing assets.
  • Validate animations for smoothness and proper transitions.
  • Review lighting, shadows, and particle effects.
  • Ensure sound effects are synchronized with gameplay.
  • Test music loops, volume sliders, and muting behavior.

5. Performance / Stability

  • Measure FPS under different settings and scenes.
  • Watch for performance drops during heavy action.
  • Run stress tests for extended play sessions.
  • Monitor memory usage — watch for leaks or spikes.
  • Check how the game recovers from crashes or network interruptions.

6. Localization / Text

  • Confirm that all strings are translated and display properly.
  • Ensure text fits within UI elements (no clipping or overflow).
  • Check font readability and style consistency.
  • Verify punctuation, grammar, and special characters.
  • Test language switching without restarts or crashes.

7. Compatibility

  • Test across different OS versions, drivers, and GPUs.
  • Try various resolutions and full-screen/windowed modes.
  • For mobile: check on multiple devices and OS versions.
  • Validate controller support (Xbox, PlayStation, generic).
  • Ensure consistent performance on both high-end and low-end hardware.

8. Regression Testing

  • After each fix, verify that the bug is gone — and hasn’t caused new ones.
  • Re-test all nearby systems or features related to the fix.
  • Keep regression testing iterative — don’t wait until the end.

9. Release Readiness

  • Confirm compliance with platform requirements (Steam, Play Store, etc.).
  • Validate packaging — no debug files or leftover content.
  • Double-check version numbering and changelog accuracy.
  • Make sure no critical or blocking bugs remain.
  • Prepare the submission documentation and assets (icons, screenshots, trailers).

How to Build a Useful Checklist (That You’ll Actually Use)

Even the best checklist won’t help if it’s too complex or outdated. Here are some tips to make yours functional and sustainable:

  1. Modular structure — Split the checklist into manageable sections (functional, graphics, performance, etc.).
  2. Customize it — Delete items irrelevant to your game’s genre and platform.
  3. Start small, then expand — Begin with a simple version and improve it over time.
  4. Prioritize — Use tags like “Critical,” “Major,” or “Minor” to sort tasks by importance.
  5. Track progress — Add columns for “Pass,” “Fail,” “Not Tested,” and “Blocked.”
  6. Link to bug reports — Each failed check should reference its bug ID for easy tracking.
  7. Keep it updated — Whenever new features are added, add new tests too.

Sample Indie Game Testing Checklist Template

Here’s a simplified template you can copy into Google Sheets, Excel, or Jira:

Each item can have columns like:

  • Result: Pass / Fail / N/A
  • Comment: Notes or bug references
  • Build version: To know when it was tested

Practical Tips for Indie Teams

  • Start testing early. Don’t wait until “the game is almost done.” Testing during prototyping helps you catch design flaws early.
  • Bring in external testers. Fresh eyes will find issues you’ve become blind to.
  • Automate what you can. Use scripts to benchmark FPS or memory automatically.
  • Test incrementally. Don’t batch changes — fix and verify in small steps.
  • Document everything. Keep records of what was tested, when, and by whom.
  • Perform regression testing regularly. Fixes can easily introduce new bugs.
  • Stay realistic. You don’t need AAA-level QA; focus on core gameplay stability and user experience first.

Final Thoughts

A well-built game testing checklist is one of the most powerful tools an indie developer can have. It keeps your QA process disciplined, repeatable, and transparent — without requiring a big studio budget.

Start with a simple template, expand it as your project evolves, and update it after every milestone. Whether you’re doing everything yourself or working with external QA partners, a clear checklist ensures your game is tested efficiently and consistently.

And if you’d like to go one step further — you can download a ready-to-use indie game testing checklist template or collaborate with professionals to optimize your QA workflow.

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