Hypercell Games is a mobile game development company specializing in the creation of hyper-casual and casual games for a diverse audience.
Business Requirements
Tested on
The engagement model was part-time, with a flexible team size. Typically, 1-2 testers performed tasks, but there were instances where the team size expanded to 8 people based on project requirements.
Developed checklists to ensure systematic and comprehensive testing of both new and existing functionalities.
Conducted testing on new and old functionality to identify and address potential issues during sprints and regression cycles.
Evaluated the performance of the applications, ensuring smooth user experiences across different devices and platforms.
Tested advertising and purchasing mechanisms to validate their functionality and optimize the monetization strategy.
Assessed the complexity of game levels to enhance user engagement and satisfaction.
Initiated a reporting system using Jira and Slack to streamline communication and issue tracking within the development team.
Conducted repeated bug testing to verify the effectiveness of bug fixes and ensure a robust application.
The testing efforts resulted in a significant reduction in the number of bugs present in Hypercell applications, enhancing overall application stability.
Testing of application layer difficulty contributed to the optimization of game levels, ensuring a balanced and enjoyable experience for users.
Through advertising and purchasing validation, the testing process helped optimize the monetization strategy, maximizing revenue opportunities for Hypercell Games.
The systematic testing of both new and existing functionalities, along with performance evaluations, contributed to an improved overall user experience for Hypercell game players.
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